Unity Editor automation via REST API. Use when users want to create, modify, or manage GameObjects, components, scenes, materials, prefabs, lights, UI elements, or any Unity Editor operations. Triggers on: Unity, GameObject, prefab, scene, material, component, animator, shader, UI canvas, lighting setup, asset import, play mode, editor automation, Unity编辑�? Unity自动�? Unity场景, Unity物体, Unity组件, Unity材质, Unity预制�? Unity灯光, Unity动画, Unity脚本.
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