
longbridge/gpui-component
Rust GUI components for building fantastic cross-platform desktop application by using GPUI.
gpui-style-guide
@longbridge/gpui-component
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
generate-component-documentation
@longbridge/gpui-component
Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
new-component
@longbridge/gpui-component
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
gpui-action
@longbridge/gpui-component
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
gpui-entity
@longbridge/gpui-component
Entity management and state handling in GPUI. Use when working with entities, state management, or entity lifecycles.
github-pull-request-description
@longbridge/gpui-component
Write a description to description GitHub Pull Request.
gpui-element
@longbridge/gpui-component
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs).
