Claude Code configuration featuring specialized AI agents, custom skills, automated GitHub workflows with Epic/Task decomposition, and multi-agent orchestration patterns for complex software development
@ronnycoding/.claude
Expert guide for WebGL API development including 3D graphics, shaders (GLSL), rendering pipeline, textures, buffers, performance optimization, and canvas rendering. Use when working with WebGL, 3D graphics, canvas rendering, shaders, GPU programming, or when user mentions WebGL, OpenGL ES, GLSL, vertex shaders, fragment shaders, texture mapping, or 3D web graphics.