Guide for implementing LCDPossible screensavers. Use when: - Creating a new screensaver panel - Adding animated visual effects - Implementing game simulations (Pac-Man, Asteroids, etc.) - Working with delta-time animation - Creating demoscene effects (plasma, fire, tunnel) - Drawing sprites, shapes, or per-pixel effects
Install directly with the `skills` CLI.
npx skills add DevPossible/lcd-possible/.claude/skills/screensaver-developmentSelect a file to view its content