Comprehensive guide to projector-camera calibration using structured light (Gray code), depth map generation from the projector's perspective, and projection mapping effects like the RoomAlive Toolkit / IllumiRoom wobble/shockwave. Covers the complete math, calibration pipeline, and implementation needed to build an app that projects onto arbitrary room geometry.
Install directly with the `skills` CLI.
npx skills add shorties/ProjectionMapAnything/.claude/skills/structured-lightSelect a file to view its content